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Clicker heroes lore
Clicker heroes lore







clicker heroes lore
  1. #Clicker heroes lore Patch#
  2. #Clicker heroes lore series#

So anyway I start to see what is up with this nonsense and find that chrome and the stupid system program that wants to share your wifi internet over lan are using 50%+ of my CPU cycles. What does this have to do with clicker heroes? Also seeming unrelated my powerline ethernet adapters just caught fire so I am on wifi. 5 has such bad texture pop in the game was almost unplayable, the in game "internet" was returning 404 messages lol, nice touch.

#Clicker heroes lore series#

So I have been murdering my way through the GTA series over the last couple of months and GTA 4+5 were running like absolute shit. Is that a bug, or am I missing something about how this works?

clicker heroes lore

I'll come back to the game and be on, say, Level 1043, with level 1044 open, but for some reason, it backed off that level. I know that's how it works if you are in progression mode and don't kill the boss in time, but that's not what happens. But then other times, I'd come back to the game, and progression mode will be turned off, and I will be behind 1 level than I should. There have been many times when I would leave the app in progression mode, and it would just keep going as long as it could. But that doesn't work for me, because once the app goes into the background, the tapper is canceledĪlso I don't get the auto progression stuff. But then I've read other people say that they use an auto tapper to click the "upgrade" button on a hero, so that he is leveled up automatically when you earn enough money. I've heard some people mention that they don't work in the background, so I get that. I've noticed that when I have the game in the background for an amount of time, the auto tapper gets turned off. I'm playing on Android, and I have 3 auto tappers.

#Clicker heroes lore Patch#

I popped back in to try the new patch for about a week, but then quit again (which is normal for me), but during those few days my highest zone ever went from about 6k to 10k. Then a very notable part is that leveling ancients like Atman and Kumawakamaru is much more efficient you can quite quickly get to the point where you only have to fight 2 monsters a stage, which is a ton faster than the old hard minimum of 5 per stage. The new Phandoryss ensures that you have a large DPS boost even on your first run after transcending (even if you don't manage to immediately pick up say Siyalatas/Libertas or Juggernaut), and the revamped Ponyboy ensures that you'll get tons of souls even on that same first run without having to pick up Solomon (who's gone now). But I got Libertas and Siyalatas with a single Quick Ascension, so at least we're moving quickly.While I can understand your qualms about the forced transcension, the new patch actually speeds up a ton, especially right after transcending/ascending. Seems the numbers make progression sound much slower, the forced transcendence isn't really fun, and I didn't really know what to do with my ancient souls.









Clicker heroes lore